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AN INTRODUCTION TO LINEAR PROGRAMMING AND MATRIX GAME THEORY

M. J. Fryer

AN INTRODUCTION TO LINEAR PROGRAMMING AND MATRIX GAME THEORY

ISBN: 0-7131-2661-2

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Linear Programming - Game Theory

Edward Arnold

128

17,5 x 24,5

Μαλακό

1978

Αγγλικά

This book is designed for students with only a slight knowledge of linear mathematics and aims to give a sound understanding of the technique of linear programming and of matrix game theory.

The author first introduces the ideas involved in obtaining a solution to a linear programming problem by graphical methods. The same problem is then considered in algebraic terms. The simplex tabular form and the problems of starting a simplex tabular solution and of degeneracy are discussed. This is followed by two methods of solving the transportation problem, the “stepping-stone” method and Dantzig’s method. After introducing the terminology of matrix game theory, the text deals with graphical methods for solving 2 x N two-person zero-sum matrix games. The difficult concept of duality arises quite naturally out of the game theory section and is therefore discussed int the final chapter, where the relationships between m x n zero-sum matrix games and linear programming are considered.

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